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Monday, February 20, 2012

Dominion


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You really are a monarch, much like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you've hopes and dreams. You want a greater and much more pleasant kingdom, with increased rivers and a wider selection of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You'll bring civilization to the telltale people, uniting them below your banner. But wait. It have to be something within the air, other monarchs have experienced the precise same idea. You must race to have the maximum amount of from the unclaimed land as possible, fending them off over the way. To do that you may hire minions, construct buildings, beautify your castle, and fill the coffers of the treasury. Your parents wouldn’t be proud, however your grandparents, will be delighted.

In Dominion, each player starts with the identical, tiny deck of cards. In the center with the table is a collection of other cards players can "buy" as they are able them. Through their collection of cards to buy, and how they play their hands since they draw them, the players construct their deck about the fly, striving for that most efficient path to the precious victory points by game end. You are a monarch, like your parents before you, a ruler of the small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you've got hopes and dreams! You want a larger plus more pleasant kingdom, with additional rivers as well as a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small pieces of land, controlled by petty lords and verging on anarchy. You may bring civilization about bat roosting people, uniting them beneath your banner. But wait! It must be something in the air; other monarchs have had the exact same idea. You must race to have just as much from the unclaimed land as possible, fending them off over the way. To do this you may hire minions, construct buildings, spruce up your castle, and fill the coffers of one's treasury. Your mother and father wouldn



Product Features
For 2-4 players
Tactical card game
Takes about 30 minutes to play
Lots of expansions available to add depth and complexity
Quick to learn, many ways to win



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